Showing posts with label Superheroes I Love. Show all posts
Showing posts with label Superheroes I Love. Show all posts

Tuesday, July 3, 2012

Superheroes I Love #12: Machine Man

The robot-who-longs-to-be-human isn't a rare character in comic books. Among them you've got Robotman, The Vision, Red Tornado, Astro Boy, the original Human Torch, et cetera. But the one I always liked the most was Jack Kirby's Machine Man, who has had a rather inconsistent third-stringer career in comics but whom I've always been rather fond of.

Who: X-51, or Aaron Stack, was the only survivor of an experimental government program, who first appeared in the 2001: A Space Odyssey* comic book #8 by Jack "King" Kirby. (*Yes, Marvel really did try to pimp out any licensed property they could in the 1970s. There was never a Barry Lyndon comic, however.) In his own series, X-51 went on to learn about being human. Kirby's striking design - I always loved the telescoping arms and legs, such a 1970s idea of "futuristic" - was one of his great later-career works, even if the writing was sometimes a little simplistic.

Why I dig: Machine Man hasn't had the most steady character over the past 30 years or so. He was the wide-eyed naive robot in much of Kirby's original work, and a fantastic miniseries by Tom DeFalco, Herb Trimpe and Barry Windsor-Smith set in the far-future world of 2020 (!) is perhaps the character's single best moment. As Marvel does with most of their properties, Machine Man has been "reinvented" about a dozen times - he appeared in the Earth X miniseries as a cosmic watcher; he's fought Marvel Zombies; there was a short-lived "cyberpunk" version in the naughty 90s, and he was an Avenger for a while. Then Warren Ellis came along and included X-51 in his dark satire superhero series NextWave. This X-51 was a very different version, a sarcastic, snide and drunken "teenager" of a robot who refers to humans as "fleshy ones." While at odds with previous characterisations of Machine Man, Ellis' take was hilarious and kind of fit with the idea of a disillusioned idealist robot. While I'm not usually a fan of totally changing a character's personality, Warren Ellis gave Machine Man some needed edge and moved him on a bit from the "robot trying to understand humans" idea and transitioned him to "robot kind of sick of stupid humans, actually".

Read This: Kirby's Machine Man comics are annoyingly not available in collected editions, although pretty much everything else the man did is. (There's some conflict with MM's first appearance in the "2001" comic which Marvel no longer has the rights to.) But you must seek out the gorgeously drawn Machine Man series from the 1980s, and for the sarcastic twist on the character, Ellis' sneeringly satirical "NextWave" series. Machine Man has also been a guest-star everywhere from Hulk to The Avengers over the years and for some reason whenever old telescope-arms pops up, it cheers me up. Long live X-51.

Tuesday, February 14, 2012

Superheroes I Love #11: The Red Hulk

Honestly, there's a million reasons why I should hate Red Hulk. Another silly "copycat" next-generation superhero like Thor/Thunderstrike or Batman/Azazel, and don't comics really feed upon their tangled history way too often, anyway? But gosh darn it, there's something about an "evil," out-of-control Red Hulk that appeals to my inner 12-year-old, and this Hulk doppelganger (Hulkelganger?) has appeared in several surprisingly entertaining stories by Jeph Loeb and Jeff Parker in the past few years.

Who: The Red Hulk appeared in 2008 and over a lonnnnng, rather drawn-out plotline was finally revealed to be General "Thunderbolt" Ross, the military man who'd been obsessively hunting the "green" Hulk for years, and finally resorted to gaining Hulk powers himself to defeat the Hulk. Ross is a classic "Ahab" to the Hulk's Moby Dick, and part of what makes Red Hulk so interesting for me in his current stories is that his "secret identity" is a battered, world-weary career military man in his 60s - not your usual alter ego. Red Hulk is hot-tempered, devious and swaggering, yet as his character has settled he's developed a strange code of honour.

Why I Dig: The Hulk is such an iconic character - Jekyll and Hyde, with all the possibilities that eternal duality brings. Red Hulk provides an intriguing spin on the Hulk, who's been through any manner of permutations over the years - and it's the fanboy in me, but there's something smashing about the Red Hulk's design, all scarlet skin and burning red eyes. Red Hulk is a "gimmick" character but unlike many other "spin-off" superheroes he's got the raw materials to last - his secret identity, General Ross, appeared in the first "Hulk" comics back in 1962 so there's a lot of character work to draw on.

Read this: The best Red Hulk stories so far have been quite different. Jeph Loeb is not a writer I normally care for, as he favors bombastic shock and awe over plots that actually make sense. But in his early Hulk/Red Hulk stories his over-the-top approach is exactly what the story needs, with Red Hulk punching his way around the Marvel universe, beating up everyone from Iron Man to the Watcher (!). The "who is Red Hulk" mystery dragged on way too long, but as far as rather brainless punch 'em up comics go, I dig Loeb's work, particularly "Hulk Volume 1: Red Hulk."

But even better is writer Jeff Parker's take on Red Hulk once he's been "redeemed" and made a gruff anti-hero - his work in the Hulk comics adds much-needed depth to Thunderbolt Ross, playing up the frustrated military man turned superhero angle. "Red Hulk: Scorched Earth" is a great sampler of his work on the character.

Thursday, December 8, 2011

Superheroes I Love #10: Deathlok

Every red-blooded boy loves cyborgs. Half-man, half-robot, what’s not to love? The Marvel Comics character Deathlok is a bit on the obscure side, but debuting in 1974, he’s the grandfather of Robocop, Arnold’s Terminator and many more equally mean machine-men.

Who: Deathlok “the demolisher,” a.k.a. Col. Luther Manning, an American soldier who suffers horrible injuries but is reanimated and turned into the experimental Deathlok cyborg wandering through a ruined future world.

Why I dig: I didn’t often pick up “Captain America” as a kid but the cover of #286, featuring Deathlok taking aim at the Captain, is pretty darned sweet. Drawn beautifully by Mike Zeck, it really makes Deathlok look half-zombie, half machine, and you can practically feel the gritty rot. It was about 1983, my first exposure to Deathlok, but it took me years to get around to finding his obscure 1970s original appearances.

The original series of Deathlok stories that ran in Marvel’s Astonishing Tales comics in the 1970s was a kitschy romp, created by artist Rich Buckler, and with that marvellous “make it up as we go along” feeling so many 1970s Marvel comics had which make them such immersive, if goofy, fun. Deathlok wanders through an apocalyptic America (in the far future of 1990!!) hunting the maniacal Ryker. There’s not a lot of plot to these stories but Buckler and Doug Moench give it a tactile atmosphere. Many of the sci-fi tropes we now consider a bit cliché originated in these pages. I wouldn’t ever call Deathlok great art – the series flounders about in search of a real hook other than the mangled Deathlok’s identity crisis, and unfortunately it ends just as it's really getting good – but it’s still a lot of fun.

Read this: The “Deathlok Masterworks” hardcover is a bit on the pricey side, but it collects pretty much every decent Deathlok story there’s ever been, including that Captain America multi-parter that attempts to sort out his tangled history. Unfortunately, like an awful lot of characters, Deathlok’s been killed, reborn, resurrected, rebooted and redone so many times since the 1980s that I don’t even know who he is these days. But that’s all right. Give me the shiny Deathlok Masterworks and a sunny afternoon and I’m good as gold.

Thursday, May 12, 2011

Superheroes I love #9: The West Coast Avengers

This time out, rather than one particular hero, let's look at a whole team of them that I always had a thing for.
 
Who: The West Coast Avengers were the '80s "spin-off" Avengers comic, based in California and led by one of my favorite Avengers, loudmouthed but goodhearted archer Hawkeye. The team also included at its start Hawk's wife Mockingbird, Iron Man, Wonder Man and Tigra, all set up in a former Hollywood star's mansion and fighting crime on the West Coast -- which seemed quite a novelty at a time when 99% of comic book superheroes seem to live in Manhattan. Being a Californian myself, the WCA, as they were known, felt like "my" team. 
 
Why I dig: The West Coast Avengers were the underdogs of the Avengers franchise, lacking the big heroes (except for Iron Man, but his involvement seemed half-hearted) but scrappy and amiable. They'd battle bizarrely goofy villains like Master Pandemonium, whose limbs popped off at will; Razorfist, a guy whose fists were both replaced by large knives (which would seem to make daily life outside superhero battles rather unpleasant), or Cactus, who was, yes, a sentient walking cactus. Not exactly Dr. Doom.

The book had two key runs -- a colourful, high-action era written by Steve Englehart and drawn mostly by Al Milgrom, and a more modern, grim 'n' gritty take by John Byrne for a dozen issues or so. I also really love the original miniseries written by Roger Stern which introduces the team and is probably the best single story the book ever had; a team of novice and insecure Avengers move to California and end up fighting one of the world's strongest villains.
 
The ongoing book had its bumpy road, and charms  often mired in kitsch -- Wonder Man's almost uniformly horrible costumes, Tigra's bimbo supreme troubles, Hawkeye's hearty temper tantrums, the one-note approach to much of the characteristation. (The West Coast Avengers were generally a whiny lot.) Englehart is going for a very silver age tone, which makes the book look almost childish sometimes. The arguable highlight of Englehart's run is the twisting 7-part "Lost in Time" saga, which splits up the entire team over time and ends up juggling several different story threads at once in a fun tour of Marvel Comics history. The team expanded to include other interesting members or quasi-members like Thing, Firebird and Moon Knight.
 
John Byrne came along after the book had been puttering along for a few years and promised to do his patented "reimagining" and revitalize it. Now, I loved Byrne's work on the book at the time -- his art, bold and dynamic, was a huge improvement -- but read today, it's got problems. He relied on shock over sensible plotting -- the entire "Vision Quest" arc which systematically destroyed the long-running happy Vision and Scarlet Witch marriage, for instance, has left both once-beloved characters pretty much screwed up to this day. There's a lot of changes over his short run, and it's still exciting stuff to read, but Byrne failed to really follow through with any of it, with many subplots just trailing off. The shortened nature of his run over an editorial dispute on the book leaves it lacking. Yet a lot of the changes still echo more than 20 years later -- turning Scarlet Witch into a raving nutter, for instance, or the goofy fun Great Lakes Avengers.
 
I didn't really follow the WCA after Byrne left -- the few issues I've read after that were almost uniformly terrible. The book ended with #102 in 1994 and was replaced by the "This is why 1990s comics sucked" poster child book Force Works. But for a little while, West Coast Avengers was a fun superhero team book, not one that changed the world by any means, but its easygoing camaraderie and sense of fun make it memorable. And how can you not love a B-level superhero team who inspire an entire groovy rap album?
 

Wednesday, March 2, 2011

Superheroes I Love #8: Mr Monster

PhotobucketBack in the glorious 1980s of my youth, the comic book world seemed to be exploding with creativity. The independent companies were in full bloom, and the mainstream was hip-deep in the innovations of Moore, Byrne, Miller, Simonson and many others. There was a lot more diversity than we see today in the shrunken field, with Marvel and DC doing battle with dozens of smaller publishers like First, Comico, Renegade Press and more. One of my favorite outfits of the time was Eclipse Comics, who put out Miracleman, DNA Agents, Scout, and one of my most beloved rather underrated heroes, Michael T. Gilbert's Mr. Monster. Evil beware!

Who: Doc Stearns is Mr. Monster, the latest in a long line of monster killers. Picture Buffy the Vampire Slayer crossed with Hellboy with a dash of the Punisher. Gilbert actually took the character from an obscure Canadian comic appearance or two in the 1940s, but he really made Mr. Monster his own, creating a detailed history and defining the blustery, monster-hating character. After a dozen or two of his own comics, Mr. Monster settled into a role as a "host" to many of Eclipse's reprints of weird comics from the 1940s and '50s, including what I fondly remember as my very first "3-D" comic.

Why I dig: Gilbert's work is full of wit and charm, combining a kind of EC Comics campy gore and wit with some highly inventive layout and expressive Eisner-influenced art. Props also go to the essential lettering of Ken Bruzenak, which is like a secondary character in some of the stories. Gilbert's stories are highly tongue-in-cheek, with Mr. Monster and his spunky Girl Friday getting into all sorts of scrapes. A key to the stories is no matter how goofy they get, Mr. Monster remains an utterly serious hero, nearly fanatical in his pursuit of creatures of the night. There's not a lot of gray areas in the work, but a lot of clench-jawed charm.

PhotobucketSadly, Gilbert's monster-hunter has rarely been seen since the 1980s. There's been a few anthology series, but nothing sustained after the "Mr. Monster: Origins" miniseries that took a more serious spin on the Mr. Monster legend. Gilbert has gone on to do a lot of other comics work at Disney and DC but I wish he'd return to Mr. Monster -- there's a lot of great potential in this character yet.

Read this: Sadly it's a bit of a hunt through back-issue bins to find much of the 30-year-old Mr. Monster comics. The 10-issue Eclipse series remains his highlight, although "Origins," which is considerably darker, is also quite solid. The best starting point though is this paperback which collects #1-5 of Doc Stearns' own series, including what I might have to pick as the single best Mr. Monster tale, "The Strange Story of Hemo Boy," featuring a little boy whose head is a bottle of blood (!!). It has a more sympathetic viewpoint than some of Mr. Monster's stories and combines pathos, wit and invention into a little, blood-soaked gem.

Saturday, December 4, 2010

Superheroes I Love # 7: Hercules

PhotobucketYes, that Hercules. The icon of Greek mythology has made the leap to comic books several times in various incarnations -- why not use the legendary strongman as a superhero, after all? The most lasting portrayal of Hercules in comics has been Marvel Comics' version of him, who first appeared in Journey Into Mystery in 1965 as a sparring partner for the Mighty Thor. Hercules as proper superhero has had a long life in the Marvel universe, joined the mighty Avengers and fought Wolverine and all that kinda jazz. He's been an arrogant yet chivalrous force for good.

Who: The son of Zeus and a mortal woman, the demigod Hercules is a fearless warrior renown for his strength and courage. In the Marvel Comics, Hercules is part of the modern world of superheroes and villains. It's always a bit interesting when a centuries-old mythological figure is shoehorned into modern stories, but Hercules fits better than most.

PhotobucketWhy I dig: Herc has always been the down-to-earth, impulsive braggart counterpoint to Thor's stuffy restraint. Thor always struck me as thick and impenetrable in the comics too much of the time (unless done by Walt Simonson or Jack Kirby). Too much thee-ing and thou-ing. Hercules is the god you'd sit down and have a tankard of mead with. The best portrayals of Hercules combine his chummy bravado with heroism, while in lesser ones writers err too much toward making Hercules an addled man-child. Hercules has had an excellent revival as the star of "The Incredible Hercules" comic, teamed up with a teenage boy genius and having various adventures, loves and epics. Writers Greg Pak and Fred Van Lente have provided some interesting spins on Hercules' character -- notably focusing on the fact that this demigod has lived a very long time and is no stumbling buffoon, while he still has a sense of humour about himself.

Read this:
The classic 1982 "Hercules: Prince of Power" series by Bob Layton were sci-fi action mixed with godly feats, and funny to boot. They're set deep in the future when Hercules -- banished yet again from Olympus by his angry dad Zeus -- is roaming the stars. Then pick up any of the recent "Incredible Hercules" paperbacks by Marvel which nicely weave in a variety of world mythologies and other Marvel hero storylines into a complex, witty and wild ongoing epic.

Wednesday, October 13, 2010

Superheroes I Love #6: Vanth Dreadstar

PhotobucketOne of the nifty bits of geek-related loot I picked up in California was reassembling my set of Jim Starlin's Dreadstar comic series from back in the 1980s. Like a lot of things, I used to own these comics, got rid of them for some reason and then years later experienced deep remorse. Starlin's "Dreadstar" run from #1-40 is vintage high-octane space opera, with a lot of the deeper themes about mortality and power that Starlin has explored in his other work like "Warlock" and "Captain Marvel."

It's the story of Vanth Dreadstar, who's caught between two evil warring empires and attempts to take them down with the aid of his friends. It's a bit of a riff on "Star Wars" and other such sagas but done with a visceral spin -- people die bloody deaths, and the evil here is a lot more sinister than Darth Vader. The murderous Lord High Papal, the series' main villain, is a genocidal religious maniac without pity.

Who: Vanth Dreadstar, the last survivor of the Milky Way galaxy who ends up fighting in a war between two empires.

What: Dreadstar is not strictly a "superhero" in the traditional sense of the word (even though he dons a rather garish spandex outfit at one point), but more of a soldier, a rebel who finds himself in a series of never-ending wars. A mystical sword of power and other abilities lead him into conflict with those who would oppress billions. Reprints include the early "Metamorphosis Odyssey" storyline and the first 12 issues of "Dreadstar" in trade paperback if you can find 'em.

PhotobucketWhy I dig: Dreadstar is a kind of King Arthur figure, one surrounded by unimaginable pain and tragedy (at one point, Dreadstar helps to wipe out the entire Milky Way Galaxy; in another, an entire city is nuked by the Lord Papal just to get at him). Starlin surrounds this figure with a good mix of supporting characters (the blind telepath Willow, the cat-man Oedi, the disfigured sorcerer Syzygy). He makes you believe this scrappy band of rebels could take down a massive power. Dreadstar is racked with guilt over his deeds yet also a kind of righteous anger that you rarely see in "good guys" (there's a sequence in #10 where he basically tortures a villain to death; no matter how much the dude had it coming you still sort of cringe at the intensity). Now, in the 1990s, this kind of bloody anti-hero would be commonplace, but in 1982, Dreadstar's darkness was startling.

Starlin's run on the series wound down with an extremely dark coda set post-revolution, where Dreadstar awakens from a coma to find a world where all his struggles seem to have been for nothing. It's a very grim way to go and hard reading, as old characters die, corruption is everywhere and Dreadstar himself even contemplates suicide. But it's also a clear, stinging statement by Starlin that war is never neatly wrapped up (which seems very relevant today in the "War on Terror" era).

As a series, "Dreadstar" isn't perfect, in retrospect -- the first 15 or 20 issues are the best, and Starlin way overdoes the recaps each issue, which are very jarring reading it all in a sitting. The final revolution seems to come a bit too quickly and neatly to be believed (the same could easily be said of "Return of the Jedi," too). Ignore the later issues of the series written by Peter David, which while amusing space-action fun, really lack the emotional power and weight of Starlin's work and rely too much on goofy humour to succeed.

But Starlin's original "Dreadstar" work, nearly 30 years old now, still is terrific reading and as flawed, blood-stained and arrogant as he is, Vanth Dreadstar remains a compelling character.

Monday, August 23, 2010

Superheroes I Love #5: The Great Machine, Mayor Mitchell Hundred

Photobucket
The final issue of Bryan K. Vaughan and Tony Harris's DC/Wildstorm series "Ex Machina" came out this past week. Issue #50 wrapped up the tale of Mitchell Hundred, the would-be superhero who became the mayor of New York City, and like the entire series, it was a thoughtful, edgy, often surprising dive into the world of politics, heroism and culture. Like Vaughan's other big series "Y, The Last Man," this was an epic tale, but grounded in superb characterization of Mayor Hundred and a vast supporting cast.

Who: The Great Machine, the world's only superhero -- who becomes the mayor of New York City after helping save thousands on Sept. 11, 2001.

What: Mitchell Hundred discovered a piece of alien technology that gave him the ability to communicate with machines and became the short-lived superhero The Great Machine, who managed to avert the destruction of one of the Twin Towers on 9/11. He uses his fame to become the Mayor of New York City, but his strange past and the mysteries of his powers keep coming back to haunt him...

Why I dig: "Ex Machina" was not really a book about superheroes. Instead, it was a book about politicians, who aren't always that heroic, and Vaughan created a kind of "West Wing" meets "X-Files" vibe to this always interesting series. All sorts of topical events from the last six years are woven into the twisting, time-hopping narrative - terrorism, abortion, art vs. smut, crime, gay marriage.

PhotobucketThe comic could sometimes verge on being too talky, and its hot-topic issues may make it seem dated in years to come, but I rather liked the naive liberal idealism Hundred has -- and what happens to him throughout the series. Vaughan has a knack for dialogue and complex, realistic characters who don't hew to just one point of view. Harris' fluid, photorealistic art is an integral part of the series (in a rarity these days, Harris drew every issue of the main series). I loved his work on "Starman" a while back but he's taken it to the next level here.

"Ex Machina" is a series that rewards re-reading, which many comics don't these days. Indeed, the final issue is so devastating and poignant that it inspired me to go back and start reading the entire series again from scratch. I was fascinated to see how #50 wraps up so nicely with #1 from over six years ago. It's one of the most interesting statements on superheroes we've seen this decade, and hopefully will only grow in reputation over time.

Monday, July 19, 2010

Superheroes I Love #4: Black Panther

PhotobucketThere weren't a lot of black superheroes for the first 30 years or so of comics history. Comics, like mainstream society itself, were rather all-white and racism was pretty casually thrown around. It was the times, but it was an era where a book like "All-Negro Comics" could be published without irony. Until the comics version of Barack Obama came along. The character who's smooth, cool and collected, always prepared -- and no, he's not Batman.

Who: The Black Panther, who debuted in Fantastic Four #52 in 1966 -- and became the first major black superhero in American comic books. (The name has no link to the real-life militant political group.)

What: King of the fictional African nation of Wakanda, T'Challa is the latest in a long line of rulers of the tribe and heir to the powers of the 'Panther god.'

PhotobucketWhy I dig: Come on, he's the KING, a superhero, and he's like Obama, Shaft and Lando Calrissian combined. The Black Panther was the black superhero, but in the majority of his stories, he's rarely been any kind of token. He's worked side-by-side with the Fantastic Four and the Avengers, married the X-Men's Storm, and always kept an ultra-cool, dignified and sometimes arrogant regal aura about himself. I love the extremely simple design of his costume, which first caught my eye around age 9 or so, but the character's sincere appeal is in how he breaks barriers without making a fuss about it. He's a hero on his own terms.

The Panther's peak came with Christopher Priest's masterful, complexly plotted run in the 1990s in his solo title. Priest's T'Challa is shown as both a hero and a calculating, imperious monarch, tangling with some of the Marvel universe's top figures and often coming out ahead. For a "second-tier" character The Black Panther has had a pretty decent run in solo titles -- a saga by Don McGregor in the 1970s' rather dated-titled "Jungle Action" is superb.

Monday, June 14, 2010

Superheroes I Love No. 3: Doctor Fate

PhotobucketSometimes, when it comes to superheroes, it's all in the name and the look. Everyone made up their own goofy superheroes when they were kids, combining two words or more to make up awesome-sounding good guys and bad guys -- Robotron! Mister Amazing! Super Ant! Whatever it is, a good name can help make a hero cooler. And so it is with today's Superhero That I Love, Doctor Fate.

Who: Dr. Fate, a sorcerer of immense power who first appeared in More Fun Comics in 1940, and who's been bopping about in DC Comics in one form or another ever since, mostly as a member of the Justice Society of America.

What: An archaeologist's son, Kent Nelson discovers a mystical helmet possessed by the spirit of an ancient Egyptian wizard, and becomes all magical and stuff.

Catchphrase: Who summons Fate?

Why I dig: This one's simple, really -- it's the name and awesome costume. I think the visual of Fate's gleaming golden helmet, streamlined blue and gold costume and cape are just Superhero Classic 101 -- it sticks in your head. Fate's typically been played as one of the big guns in DC comics, right about up there with Superman in terms of power. He shows up, speaks in mystical epigrams, and battles forces of dark and mysterious power. I think maybe it was this sense of mystery that attracted me to Dr. Fate -- and the more routine his adventures become, the less appealing he is. He's had quite a variety of solo series in the 70 years since his creation, but few lasted too long and he's never quite been "A-list". Frankly I think the character works best in tandem with other superheroes.

PhotobucketThere have been a few good runs, including his longest lasting solo series, the 41-issue "Dr. Fate" series in the late 1980s that at least at first managed to combine Fate with a fair bit of humour and still respect the character's mystery. Theres also a nice Walt Simonson run and a Keith Giffen miniseries that had some great abstract art. But honestly, since the 1990s Fate's had a rough run of it, being replaced about 10 times (today's Doctor Fate is apparently the original's great-nephew -- really?) The character's nadir was an utterly infamous mid-1990s run where Fate was reinvented as a big hairy guy with a knife. I don't know if the character's full potential has ever been met. Dr. Fate has never quite gotten the "ultimate" story such a good-looking gent deserves. But sometimes it's just enough to stand around looking cool, I suppose.

Thursday, May 13, 2010

Superheroes I Love No. 2: The Atom

PhotobucketI'm a tall fellow, but I was a late bloomer -- I was like 5-foot-2 through my freshman year of high school and then, it seemed, over the course of about a week I shot up over 6 foot. But sometimes I guess I still feel small if you get what I mean. Maybe that's why I dig The Atom, comics' smallest superhero. Or maybe it's seeing "The Incredible Shrinking Man" at a very impressionable age. Either way, I've always had a soft spot for this '60s superhero, a DC Universe mainstay.

Who: Ray Palmer, the Atom, who first appeared in 1961's Showcase #34 (technically the second hero to bear that name, but the first one with shrinking powers).

What: A scientist who discovers how to shrink himself using "white dwarf star matter." Don't question it. Has tons of cool adventures fighting full-size bad guys, discovering hidden subatomic worlds, exploring the awesome "Time Pool" and being drawn by that master of the art form, Gil Kane.

Catchphrase: "The World's Smallest Super Hero!"

Why I dig: I love the idea of a hero who isn't formed by great tragedy, but who instead is the outgrowth of a highly curious, scientific mind. Palmer's Atom has always been scientist first, superhero second, which gives him a nifty kind of Jules Verne/Sherlock Holmes allure. And while super-shrinking isn't perhaps the number one superpower one would think of having, there's something about the kitschy old Atom stories that make appealing the idea of visiting subatomic worlds, of seeing chairs become like mountains and spiders become elephant-size.

PhotobucketThe Atom has always been a bit of a "second-tier" superhero, not quite at Batman/Superman levels of popularity, and frankly, the best comics featuring him were mostly the original '60s lot. In the decades since he's bounced all over the place, with the latest inevitable trend to "darken" him with various personal tragedies and traumas. But while he may be small, he's always been a fun character to me. (And of course had perhaps his finest hour in the Grant Morrison-written JLA #14, where he used his powers in a fascinating way and killed the biggest bad guy in the entire universe, Darkseid. Let's see Batman do that!)

Wednesday, March 17, 2010

Superheroes I Love No. 1: The Man-Thing

Everyone knows about Superman, Spider-Man, Batman and Wolverine. But one of the things that keeps me hooked on comics is the sheer variety of goofy, semi-obscure superheroes out there. Here's one of a series of occasional looks at lesser-known characters I've always dug.

PhotobucketWho: The Man-Thing, a swamp monster who first appeared in 1971.

What: A scientist transformed in a horrible lab accident -- you know how it goes -- into a mindless, shambling muck monster, who feeds off human emotions. Haunts the Florida Everglades, ends up in lots of strange magical-inspired escapades.

Catchphrase: "Whatever knows fear burns at the Man-Thing's touch!"

Why I dig: There's something about Man-Thing I've always liked, even if his name is vaguely giggle-inducing. (And we won't even get into the short-lived series "Giant-Sized Man-Thing," source of more comic geek jokes than you could fill a barn with.) I've always liked his bizarre design, kind of a pile of muck with a carrot for a nose and dreadlocks. He was created around the same time as DC Comics' "Swamp Thing," but has been used in rather different ways over the years. He's less a character than a catalyst -- there's a challenge in writing a story around a mute, basically brain-dead protagonist, who basically just reacts to events and puts plots in motion.

PhotobucketBut the best stories, by the late, great Steve Gerber, use Man-Thing as a pivot to tackle themes of all stripes. You'll find Man-Thing used in ghost stories, religious parables, environmental spiels, wacked-out pirate tales. Gerber had a knack for using Man-Thing's empathic nature as a mirror to reflect man's own lunacy, and was probably the best writer by far to tackle the character. Although his heyday was in the 1970s, he's even been used fairly successfully in more straightforward superhero tales -- one of my favorite "Marvel Team-Up" issues pitted Spider-Man in a gooey battle against Man-Thing. Sure, it's a funny name -- Man-Thing, tee-hee! -- but the muck monster has yielded some great stories.